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PlugFest! 06!


A DARWARS integration conference and workshop

26-27 April
Cambridge, MA.
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Plugfest! 05




What: DARWARS PlugFest! 2005, a training-systems-integration exercise.

Synopsis: More than 30 people attended PlugFest! 2005, a mix of training-system developers and leaders of organizations who share an interest in delivering lightweight experiential training. BBN is developing the DARWARS Core architecture to create a coherent training landscape that spans multiple training systems, and is developing tools to ease the task of defining, managing, reporting, and evaluating the activities that occur within a training session.

Prior to the conference BBN conducted two webcast introductory sessions to introduce developers to the DARWARS training philosophy and to the integration tools needed to interface their systems and training scenarios with the DARWARS infrastructure. Documentation and discussions were provided via a "Wiki" to which everyone could contribute. Developers reported spending between a few hours and a few days preparing for PlugFest!.

BBN's DARWARS developers help PlugFest! attendees integrate their training games into the DARWARS infrastructure.

When developers arrived at the conference the entire DARWARS development team was available to help them over any remaining integration hurdles. On the second day each of the developers demonstrated a training system launched and managed by DARWARS. All of them commented on the value and ease with which they were able to become part of DARWARS: "You made this easy." While DARPA currently funds a half-dozen training systems under the DARWARS Training Superiority program, these PlugFest! attendees chose to participate because of the perceived value of DARWARS integration to their customers and sponsors.

In parallel with the developer working sessions, several roundtable discussions addressed other common interests:

  • Standards for experience-based training.
  • Opportunities for collaborating with the DoD's Advanced Distributed Learning (ADL) Initiative.
  • After-action review.
  • Techniques for federating multiple training systems into a shared virtual world.
  • Use-case studies of DARWARS performers who have achieved the highest levels of integration.

All agreed that DARWARS PlugFest 2005 was a successful event, and one that bears repeating.
See the Agenda: Click to see the agenda for PlugFest! 2005

Sponsorship
DARWARS is sponsored by DARPA, U.S. Joint Forces Command (USJFCOM), the Marines' Program Manager for Training Systems (PM TRASYS), and other DoD agencies. DARWARS technology and systems were demonstrated at the Interservice/Industry Training, Simulation & Education Conference (I/ITSEC) in 2004, and will be demonstrated at I/ITSEC again in 2005 (see www.iitsec.org). BBN Technologies (www.bbn.com) is the integration contractor for DARWARS.

The Market
U.S.-government-training customers, whose combined budgets reach the multi-billion-dollar level, increasingly are employing experiential training as they continue to cope with both their substantial and rapidly evolving training requirements and with the greater complexity of their missions. In 2002 the Defense Advanced Research Projects Agency (DARPA) launched DARWARS, a program to revolutionize the use of experiential training in the military, and to capture and exploit the tremendous technological advances made by the computer-gaming industry.

Harnessing the Training Power of Virtual Experience
DARWARS is now at its midpoint in realizing this goal. Several new serious games have been produced and deployed. BBN Technologies, a Cambridge Massachusetts based, research-and-development firm, has built the DARWARS Core, a suite of software tools that integrates training systems and serious games into a coherent platform for learners and instructors, enabling them to acquire the benefits of experiential training.